Really enjoyable game with lots of end to end action. Overall I think it was pretty even in terms of luck, Alex just played a solid game, forced me to roll a lot of dice, and waited for the turnovers. All of the casualties came towards the end of the game, with the death of a catcher in a failed leap on the last turn of the game (after I had previously used the apo to save a dead linefrog).
I kicked, Alex scored without too much trouble, and then got a blitz on my return but fortunately the ball was to deep for him to collect, I scored after a few pressurised turns. The next drive a perfect defence helped me slow things down then a bit luck leaping into a cage to one dice blitz the ball carrying ST4 wardancer, put me up 2-1 at half time and left the wardancer in the KO'ed box, at this point I was starting to feel quite confident….
My drive and another blitz, this time the kick was short and the elves were all over it. So my turn 1 I had 2 2 dicers at the catcher who caught the ball from the blitz, couldn't knock him down and next turn he ran in to make it 2-2. Crucially the ST4 wardancer now came back from the Ko’ed box. A perfect defence but on the next drive and my first roll of double both down, reroll double skulls put me in all sorts of trouble. It was quickly 2-3. My next drive got into a bit of trouble with couple of early failed leaps leaving me a touch exposed, the wardancers took out my ball carrier deep in my backfield, and a well placed catcher stood up, picked up and ran in to score. 2-4. My next drive I finally managed to get thing going, and scored. 3-4. Alex then had a couple of turns left to get a 5th but didn't get the dice he needed.
| Posted Wed May 9 2012 2:17:30 (last edited Fri May 11 2012 5:31:00) by Giess |
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