Just wanted to do a game write up while it's fresh. I away find games with Paul very hard and fun I feel very lucky to have got through that game fairly unscathed. I chose to receive, my opening block niggled a saurus apo to MNG. Paul's opening block double skills!From there I took my time moving up the feild using the mummies to tie up a few saurus at a time and skeletons for the krox. I got a ko shortly after of another saurus which opened up the field for me along side consist armour breaks so I could start to focus on the skinks. Turn 8 walked it in. I took a risk with my side step m8 ghoul and stand firm mummy on the line to try and make the 1 turner as hard as possible as he has a ag4 skink. The ball landed in the back feild on the line which I was very lucky about. A few blocks in he cas's the skeleton he was attempting to pinball around for the one turn td. Second half again a deep kick his opening block cas's a skeleton that regeneration work for. I matched this by ko'ing a saurus with my block mummy. His krox is pushing up the centre on his Tod and ends up bone heading at the worst time on turn 4 when he tried to block. This means I need to block away 1 saurus to get a 2 dice on the ag4 ball carrying skink. Which works and the ball goes out of reach. With a few gfi I get a second tz on the ball so in contact with 2 of my players and one skink. I decide to move the tackler in to collect the ball with 2 gfi and 4+ pick up. Paul is now in trouble. He opens turn 5 with a half dice block on a ghoul need a push and dodges a bunch of skinks to set up a surf from a saurus with a 5+ dodge game on. The ball scaters nicely landed next to the krox. His ag4 skink gets up and swoops in and has the ball again. I start my turn by wrestling a saurus down which opens up 4 players in range of his skink now. The 3 dice get rr and I get a both down and scatter is great for me landing in my m8 block sidestepping blitzing ghoul that has enough movement left to get back up the feild and in range of scoring. Paul shuts down all the rest of my team tying up player and get 2 diving tacklers on my ghoul after failing to bring him down with 4 dice. I only have one play to get out of this. 1 dice block needing anything but a skull 5+ dodge with dodge and gfi to score and it all pans out. Paul is a frustrated after a failed saurus returning to the pitch and another deep kick understandably and a momentary laps in concentration with his positioning but works out a back up plan only to forget to follow up. This ment he would not be able to draw the game to bring about over time. Thanks for game Paul
A good lizard player I know has often said it feels like cheating when playing with 6 saurus. Only when down to 5, does it feel like an even match. So perhaps it was only fair to lose a saurus on the first block of the game. Sadly for the Pirates, it set the tone. An SI first block (apo, still SI’d) then a KO saurus a couple of turns later ensured that with good play from Yogi, we didn’t ever look like stopping the first half procession. The one turner floundered (ball kicked into endzone) but at least the KO recovered so we can drive 2H.
An injured skeleton gave us hope, but another KO’d saurus (first block of 2H) set us back. With Yogi tagging all saurus very aggressively, we needed some decent play but when the krox decided to play stupid, Yogi had an opportunity for the ball. He needed a great blocking turn, but got it, spilled the ball then made 4 GFIs and even recovered with a blodger, picking up on 4s. This was serious trouble with all saurus marked. Best turn of the match for the Pirates followed as we were forced into a half dice to put the blodger near a sideline and then chain-surfed him having made 5 up saurus dodge. But the comeback was not on – despite Mr Ag4 recovering, Yogi’s star ghoul knocked down the ballcarrier, caught the bouncing ball and withstood 4 dice on him following turn (needing POWs). We still held out hope, having got ST4, Diving Tackle into contact – and he couldn’t be blitzed off. So Yogi needed his own 5up dodge but he managed his – and in he went for 2-0.
There might have been time for an equaliser had I one-turned in T14 but with Yogi kicking the ball into the endzone (for the second time on an attempted one-turner) our heart wasn’t in it and blocking mistakes were made making it impossible. We got a consolation TD making it look more even than it was, but Yogi’s Undead progress. Congrats, Josef. Good luck in the final.
|Posted Tue Jul 18 2017 15:59:53 (last edited Tue Jul 18 2017 17:12:06) by yogi